AI MOBILE GAME BUILDER

Build a mobile game by describing it.

No game engine to learn. No code to write. No assets to hunt down. Describe the game you want and launch it.

No code. No engine setup. Export when you’re ready.

Nightfall Arena
BUILDER
Build me a top-down survival game where I fight waves of monsters and upgrade after every level.
Building your first version

Creating the systems that make your game launchable.

Creating player controller
Building enemy waves
Generating game assets
Adding upgrade system
Preparing launchable build
Live preview Running

Tap the game to earn XP

THE OLD WAY

Making a mobile game shouldn’t require five different tools.

A good idea can disappear under engine setup, code, assets, animation, debugging, and mobile build configuration. You shouldn’t have to become a tools expert before you can make something fun.

Traditional workflow

IdeaEngineCodeAssetsAnimationDebuggingMobile build
instead

With FrondLab

IdeaFrondLabLaunch-ready game

ONE WORKSPACE

You decide what. We handle how.

The builder coordinates the engine, code, assets, and builds behind the scenes. You stay focused on how the game should feel.

  • Start with one sentence
  • Test every change instantly
  • Keep improving through chat
Start building free
Nightfall Arena
BUILDER
Build me a top-down survival game where I fight waves of monsters and upgrade after every level.
Building your first version

Creating the systems that make your game launchable.

Creating player controller
Building enemy waves
Generating game assets
Adding upgrade system
Preparing launchable build
Live preview Running

Tap the game to earn XP

THE COMPLETE BUILDER

Everything you need to build the game.

Not a code generator. A complete workspace that turns your direction into a game you can launch.

01

Turn an idea into a launch-ready game.

Describe the game in normal language. FrondLab creates the structure, mechanics, and first launchable version for you.

YOUR IDEA

“Make a fishing game where I catch fish, sell them and upgrade my boat.”
Fishing and boat-upgrade mobile game scene Launch-ready
02

An AI developer that understands your whole game.

The agent works across the complete project. It creates systems, connects mechanics, fixes errors, and keeps building on what already exists.

Game agentWorking across project
Player systems updated Wave director created Enemy assets generated Build errors fixed
Connected the upgrade shop to the end of every wave.
03

Assets appear when your game needs them.

Characters, enemies, icons, backgrounds, and interface elements can be created as part of the build. No asset-store search. No files to shuffle between tools.

Project assets
Survival game asset preview
Enemy wave
Fishing game asset preview
Lake world
Platform game asset preview
Ruins level

Added 8 new assets to your project

04

Launch while you build.

Every iteration launches inside an interactive mobile preview. Test with clicks, taps, or the keyboard and find out immediately if the game feels right.

Tap to earn XP
05

Change anything by asking.

Add a boss. Tune the movement. Change the art direction. Build another level. No menus to learn, files to search, or code to edit.

Build with chat
Make the player move faster.
Add a boss every five waves.Building…
Make the shop cheaper.
Add another level.
You never touch the code.
06

Built for actual mobile games.

Move from a quick web test toward iOS and Android builds without learning a mobile build system or turning your idea into a configuration project.

Build ready

Nightfall Arena · version 0.8

iOSAndroidWeb test
07

Your game. Your code.

Advanced users can export the complete project and source. Take it further with your own team or tools whenever you want.

Complete projectYours
project/
  game/
    player.ts
    wave-system.ts
    upgrade-shop.ts
  art/
  levels/
  mobile/
Ready to download at any time

Turn your next game idea into something you can launch.

Create your game

THE WHOLE STUDIO

Your entire game studio, in one workspace.

The moving parts are still there. You just don’t have to wire them together yourself.

01
Game mechanics

Rules, movement, scoring

02
Characters

Heroes, NPCs, abilities

03
Levels

Maps, stages, progression

04
Enemy systems

Behaviors, waves, bosses

05
Inventory

Items, equipment, rewards

06
Shops

Currencies and purchases

07
Upgrades

Stats, skills, unlocks

08
Interface

HUD, menus, feedback

09
Game art

Characters to backgrounds

10
Animations

Movement and effects

11
Mobile controls

Tap, swipe, virtual input

12
Debugging

Errors found and fixed

13
Testing

Launch every iteration

14
Builds

iOS, Android, web

15
Source export

The complete project

Put the whole studio to work from one account.

Start building

HOW IT WORKS

Three steps. That’s it.

01

Describe your game

Tell the builder what you want to make. Start with a genre, a mechanic, or a complete idea.

Make a dungeon game where...
02

Launch the first version

Your game is built and launched directly inside a realistic mobile preview.

First launchable survival game version Launch
03

Keep building with chat

Ask for new mechanics, levels, art, or balance changes until the game feels right.

+ Add a boss fight+ New desert level+ Faster movement

Your first launch starts with one sentence.

Describe your game

LESS SETUP. MORE MAKING.

Skip the traditional game dev setup.

Traditional engines remain powerful tools for experienced developers. FrondLab gives everyone else a direct route from idea to launch-ready game.

Traditional mobile game development

01Install an engine02Learn the engine03Write code04Find assets05Configure animation06Debug07Configure mobile input08Manage builds

With FrondLab

Describe your ideaone sentenceLaunch itinstantlyAsk for changesin chatExportwhen ready

Take the direct route from idea to launch-ready game.

Try FrondLab free

WHO IT’S FOR

Built for people with game ideas.

01

First-time game builders

You have ideas but never learned how to code or use a game engine.

02

Indie creators

Prototype new mechanics without losing days to project setup.

03

Creators & entrepreneurs

Turn concepts into launch-ready products before assembling a development team.

You bring the idea. FrondLab helps you launch it.

Create an account

PRICING

Start with an idea. Scale when it works.

Try the builder for free. Move up when you’re ready to build more games, generate more assets, and export.

Free

$0

Try the builder before paying.
  • Limited build credits
  • Game generation
  • Mobile preview
  • AI editing
Start free

Studio

$199/month

For serious output and bigger plans.
  • Highest monthly usage
  • More active projects
  • Priority generation
  • Everything in Builder
  • Advanced features
  • Priority support
Go Studio

FAQ

The questions between you and your first game.

Do I need to know how to code?+

No. Describe what you want in everyday language. The builder handles the code and project structure behind the scenes.

Do I need Unity or another game engine installed?+

No. The technical game development workflow is handled for you, so there is no engine setup or local toolchain to configure.

Can I launch the game while building it?+

Yes. Each iteration launches in an interactive mobile preview so you can test the feel of the game as it changes.

Can I change the game after it is generated?+

Yes. Keep chatting with the builder to add mechanics, rebalance systems, change the art, or build new levels.

Can it create game assets?+

Yes. Characters, enemies, icons, backgrounds, UI elements, and other assets can be created as part of your project.

Can I export my game?+

Yes. FrondLab is built around mobile export for iOS and Android, with web builds available for quick testing.

Can I download the source code?+

Yes. Export the complete project and source code whenever you need it. Your game is not trapped inside the platform.

Is this only for prototypes?+

FrondLab is designed to take you from a first prototype toward a real mobile game. More production and publishing capabilities will be added over time.

Your game idea shouldn’t stay an idea.

Describe it. Build it. Launch it.

Start building free